Str 19, Dex 15, Con 16, Int -, Wis 10, Cha 2īase Atk +3 CMB +8 (+16 to maintain grapple) CMD 20 (32 vs. Melee stabbing bite +6 (1d10+6 plus attach), consuming bite +1 (1d4+3 plus poison) If it is not holding a meal it uses its strength to hold the trapdoor closed, increasing the DC to lift it from 25 to 29. If it is not able to pull a creature into its hole within one round (either during the surprise round or the first full round of combat) it withdraws into its hole for safety. It seeks to grab its prey as quickly as possible and pull it back into its hole to consume in safety. Perception +4ĪC 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)īefore Combat A giant trapdoor spider lies in wait in its hole for potential prey to wander by for hours or days at a time.ĭuring Combat The spider lunges out at anything of size Small or Medium that disturbs its web trigger lines. ![]() ![]() Init +2 Senses darkvision 60 ft., tremorsense 60 ft.
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